Video Games and Films — A Mutualistic Relationship

Aabis Ali
2 min readJan 11, 2023

The video game industry has exploded in recent years, with the global market value expected to reach over $200 billion by 2023. With this success comes the inevitable desire to adapt popular video games into other forms of media, such as films and television series. While some adaptations have had great success, such as the Tomb Raider and Resident Evil film franchises, others have faced significant challenges and criticism.

One of the main issues with video game adaptations is the difficulty in transferring the interactive elements of the game to a linear medium like film. Many times, filmmakers struggle to capture the immersive gameplay and complex narratives of the source material, resulting in a disjointed and unsatisfying viewing experience for fans.

Additionally, the gaming industry has its own set of conventions and storytelling techniques that may not translate well to the film industry. For example, video game cutscenes and character development often rely on player choice and agency, which can be difficult to replicate in a film where the audience is a passive viewer.

Despite these challenges, some video game adaptations have managed to find success. The Tomb Raider and Resident Evil franchises, for example, have both received critical acclaim and financial success, with multiple sequels and spin-offs. However, these successes are still the exception rather than the rule, as most video game adaptations struggle to find the same level of success as their source material.

The impact of video game adaptations on the gaming industry is a mixed bag. On the one hand, adaptations can bring new attention and recognition to a game, potentially attracting new players and increasing sales. On the other hand, poorly executed adaptations can damage the reputation of the game and turn potential players away.

The impact on the film industry is equally complex. While video game adaptations can bring in new audiences and potentially drive box office success, they also face criticism for relying on pre-existing IP rather than creating original content.

Overall, the role of video game adaptations in both the gaming and film industries is still in flux, with successes and failures on both sides. It remains to be seen how these adaptations will continue to evolve and impact the industries moving forward.

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Aabis Ali
Aabis Ali

Written by Aabis Ali

Pop Culture and Technology Enthusiast/ Journalist

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